﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Audio;

namespace GreyGate.Utils
{
    class Sounds
    {
        private AudioEngine audioEngine;
        private WaveBank    waveBank;
        private SoundBank   soundBank;
        private Cue         loopSong;

        public Sounds()
        {

        }

        public void LoadContent()
        {
            /*
            audioEngine = new AudioEngine("Content\\MySounds.xgs");
            soundBank = new SoundBank(audioEngine, "Content\\Sound Bank.xsb");
            waveBank = new WaveBank(audioEngine, "Content\\Wave Bank.xwb");
            loopSong = soundBank.GetCue("Big Blue - Jazz");
            loopSong.Play();
            */
        }

        public void update()
        {
            /*
            if (loopSong.IsStopped)
            {
                loopSong = soundBank.GetCue("Big Blue - Jazz");
                loopSong.Play();
            }
            */
        }
    }
}
